FIND THE LADY (QUEENIE)

 
Unlike the previous game, in this simple version of Newmarket, it is an advantage if your hand contains a queen, as playing the queen could scoop the pool. This is a game for 2 to 6 players which is NOT based on whist. Even though each player may not get the same number of cards, all the cards are dealt out.

A dealer is selected in the time honoured way and the cards are shuffled, cut and dealt to each player in turn, plus an extra hand. This extra hand, known as dummy, is positioned between the dealer and the player on his right. Somewhere during the deal, but not the first or last card and entirely at the dealer's discretion, a card is dealt FACE DOWN in the centre of the table.

NO ONE MAY LOOK AT THIS CARD UNTIL AFTER THE HAND HAS BEEN PLAYED OUT.

This game is usually played for cash or tokens (chips) and doesn't really lend itself to playing for "love." After the deal, each player places two tokens on top of the card which was dealt face down in the centre of the table (Queenie's Kitty) and one token alongside. (Chipping Kitty)

After studying his hand, the dealer may opt to change his hand for the dummy hand. The dummy may not be scrutinised before the change takes place. A player cannot change back once he has picked up the dummy hand.

If the dealer does not want the dummy, then the option passes to the next player on his left. If that player does not want the dummy, the option passes to the next player on his left and so on. Once each player has rejected the option of exchanging his hand for the dummy, no player may change their minds.

If anyone, except the dealer, exchanges his hand with the dummy, they pay for the privilege, by placing one token into the Queenie's Kitty. It is dealer's privilege to get the dummy hand free. The exchanged hand is placed FACE DOWN on the table and to one side. Once the dummy has been exchanged it is DEAD and no one else may swop hands with the dummy.

NO ONE MAY LOOK AT THE DEAD HAND OR UNUSED DUMMY HAND

Play commences by the player to the dealer's left placing his lowest BLACK card onto the table in front of him, at the same time calling out it's suit and value.

Whosoever has the card which is of the same suit and one higher value, can lay down that card face up in front of them, at the same time calling out it's suit and value. Play continues thus, until no one can play the right card.

Whoever played a card last then leads with the lowest RED card from his hand and play again continues as far as possible.

Play continues, alternating red/black until someone has used up all their cards. (Has Chipped) That player then takes the Chipping Kitty and whoever PLAYED the queen of the same suit as the centre card, takes the Queenie's Kitty.

On very rare occasions it is possible that no one can "chip." In this case the Chipping Kitty is held over until the next game. A much more frequent occurrence is that the appropriate queen was not played and therefore the Queenie's Kitty was not claimed. This too, is then held over until the next game.

During the course of play it can happen that a player is obliged to lead a card of a colour which he does not have. In this case the lead passes to the next person on his left and if he cannot lead, then the person on his left is offered the lead, and so on. If no one can lead with the appropriate coloured card, the game stops and no one wins the Chipping Kitty.

In Find The Lady, the Ace is counted as a low card. i.e. One.

 
 

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