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This is a fun game that allows, even encourages, players to be
somewhat generous with the truth of their statements, as the
name of the game implies.
Each player is granted three lives and ONLY THE FIRST PERSON
to lose all three lives is granted the spare life. Once a
player loses all his lives, that player drops out leaving the
remainder to play on to find out who is the "Lying Winner."
A player is selected to throw first. The method of selection
should be one which is agreeable to all and reasonably fair. A
handy pack of cards would be useful.
Under cover of the box and so that no one else can see, the
first player throws all 5 dice together, covers them with the
box and carefully slides the box and dice to the player on his
left. At the same time the player calls out what hand he is
passing on.
The player receiving the dice, must now decide if he should
accept them or not. If he decides not to accept the dice, he
lifts the box to expose the dice to all and sundry. At this
point an unscrupulous player may try to lift the box in such a
way as to disturb the dice and hopefully alter their display,
thereby ensuring that they do not show what was verbally
passed on. Players who resort to this form of trickery and
cheating are not worth having as game opponents and should be
dismissed from that or any other game.
Care must be taken when sliding the box from player to player
and when lifting the box to expose the dice.
If the dice ARE as was stated then the receiver loses a life.
If the dice ARE NOT as stated then the person passing the hand
loses a life. The player who loses a life re-starts the game.
If the receiver of the dice decides to accept the dice being
passed to him, very carefully and so as not to disturb the
dice or let anyone else see, he takes a peek at the dice and
decides if and how many dice he will throw in an attempt to
improve on the hand passed to him. The player must state out
loud how many dice he is going to throw and under cover of the
box he throws the dice, covers them and carefully passes them
on to the player on his left, at the same time quoting what
hand he is passing on.
The hand that is passed on must be of a higher value than was
received, at least in theory it must be. So, the hand that is
passed on must be STATED as being of a higher value than was
received. This leaves plenty of scope for bluffing (lying) and
it pays other players to listen to what is said and by whom
and how many dice are being thrown, particularly if you are
the receiving player.
Obviously the highest hand that can be passed on, is 5 Aces.
When a person is passed 5 Aces all he can do is lift the box.
If there are 5 Aces he loses a life. If there are not 5 Aces,
then the person who passed the dice loses a life.
In order to prevent "accidents" the receiving player must not
touch the box until it has arrived safely in front of him.
When quoting a hand, a player may quote all 5 dice or just the
relevant hand, ignoring all or any of the remaining dice.
So, if the dice show J J Q 9 & 10 they can be passed on as
either; a pair of Jacks, a pair of Jacks with a Queen, a pair
of Jacks with a Queen and a Ten or a pair of Jacks with a
Queen, a Ten and a Nine. From the hands quoted, a pair of
Jacks is the lowest hand and it is beaten by a pair of Jacks
with a Queen, which in turn is beaten by a pair of Jacks with
a Queen and Ten.
If a hand is passed on and only the basic hand quoted, the
receiving player may opt not to throw any dice or not even
look at the hand, but just pass it on quoting the basic hand
plus another die. Whatever a player decides to do, he must
state how many dice are being thrown, throw them together, and
pass on a quote of a hand which is of a higher value than
received, irrespective of what was actually under the box.
A player may decide to throw any number of dice or none at
all.
When a player is throwing the dice under cover of the box and
in doing so any die not being thrown is dislodged so that it
shows a different face, the player is NOT allowed to replace
it as it was. He must bluff it out.
The hands at Liar Dice are the same as at 5 card Poker, that is:-
5 of a kind is the highest hand.
A Q J 10 & 9 is the lowest hand possible and is known as Ace high.
As in cards, the Ace is the highest and Nine the lowest and
all hands reflect this. A pair of Aces are higher than a pair
of Kings which are higher than a pair of Queens etc. To
determine the strength of a pair hand, the remaining dice are
taken into consideration. The pair is considered first and if
the same, the highest of the remaining dice are considered.
If this too is the same then the next highest dice is
considered etc.
In the case of 2 pairs, the highest pair of the two pairs is
considered first and if the same, then the other pair is
considered and if this too is the same then the fifth dice is
considered. Thus 2 Aces and 2 Kings, beats 2 Aces and 2
Queens.
A full house is a prial and a pair and the prial is considered
first. A full house of 3 Queens and 2 Aces is quoted as "A
Full House Queens over Aces."
Kings over Tens beats Queens over Jacks.
AS AN ALTERNATIVE TO USING DICE
Liar Dice can be played using playing cards and I suppose the
game could be called Liar Cards. All the above rules apply
with the exception that instead of five dice, playing cards
are used from 9 to Ace inclusive.
The cards are shuffled and cut in the time honoured fashion
and a dealer is selected. Five cards are dealt to the person
on the dealer's left and the remainder are placed face down in
front of the dealer. The recipient of the five cards looks at
his hand so that no one else can see and passes them face down
to the player on his left, at the same time calling out what
hand he is passing on. The next player picks up the cards and
decides how many cards to discard and places the discarded
cards on top of the pack. The dealer shuffles the pack, hands
them to the person on his right to cut and then deals the
required number of cards. The current player then passes the
hand to his left and calls out what hand he is passing on. And
so on and so on.
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